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This is, of course, in reference to Guybrush's special talent to hold his breath for ten minutes (a fact he'll repeat to anybody willing to listen). This is really more of a gag death, as it's literally the only way to die in the games. While oxygen seems to be unlimited in the games, if Guybrush Threepwood stands around underwater for a really long time, he will die.There is a potion that slows the rate Link consumes oxygen, as well as a potion medal that prolongs the effects of potions (including the air potion) using the two at the same time makes the difficult Tadtone quest (which takes place underwater) much more manageable. Running out of oxygen will quickly drain hearts until Link surfaces or drowns. Staying underwater depletes it, using your spinning attack depletes it faster, and whatever you do, don't inhale the purple-colored bubbles (they're toxic). It resembles the Sprint Meter in blue instead of green. The Legend of Zelda: Skyward Sword has an oxygen meter as well, which is barely of note until you get the Water Dragon's Scale (Link automatically floats upward when he's not focused on swimming).Once again, wearing the Zora Armor will allow him to swim for as long as he wants. The Legend of Zelda: Twilight Princess has a blue bar that appears whenever Link is sunken underwater with the Iron Boots.
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This also applies to The Legend of Zelda: Breath of the Wild, in which Link can only swim on the surface and while the standard Sprint Meter lasts.
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Annoying in that the meter is not visible, so you must gauge by bubbles when you're almost out of air.